Was there a beginning of time? Could time run backwards? Is the universe infinite or does it have boundaries? These are just some of the questions considered in an internationally acclaimed masterpiece by one of the world's greatest thinkers. It begins by reviewing the great theories of the cosmos from Newton to Einstein, before delving into the secrets which still lie at the heart of space and time, from the Big Bang to black holes, via spiral galaxies and strong theory. To this day "A Brief History of Time" remains a staple of the scientific canon, and its succinct and clear language continues to introduce millions to the universe and its wonders.
When the National Security Agency's invincible code-breaking machine encounters a mysterious code it cannot break, the agency calls in its head cryptographer, Susan Fletcher, a brilliant, beautiful mathematician. What she uncovers sends shock waves through the corridors of power.
As a young man, Ed Catmull had a dream: to make the world's first computer-animated movie. He nurtured that dream first as a Ph.D. student at the University of Utah, where many computer science pioneers got their start, and then forged an early partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later and against all odds, Toy Story was released, changing animation forever.
Since then, Pixar has dominated the world of animation, producing such beloved films as Monsters, Inc., Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner twenty-seven Academy Awards. The joyousness of the storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Now, in this book, Catmull reveals the ideals and techniques, honed over years, that have made Pixar so widely admired - and so profitable.
Creativity, Inc. is a book for managers who want to lead their employees to new heights, a manual for anyone who strives for originality, and the first-ever, all-access trip into the nerve center of Pixar Animation Studios - into the story meetings, the postmortems, and the 'Braintrust' sessions where art is born. It is, at heart, a book about how to build and sustain a creative culture - but it is also, as Pixar co-founder and president Ed Catmull writes, 'an expression of the ideas that I believe make the best in us possible.'
Bill Bryson describes himself as a reluctant traveller: but even when he stays safely in his own study at home, he can't contain his curiosity about the world around him. A Short History of Nearly Everything is his quest to find out everything that has happened from the Big Bang to the rise of civilization - how we got from there, being nothing at all, to here, being us. Bill Bryson's challenge is to take subjects that normally bore the pants off most of us, like geology, chemistry and particle physics, and see if there isn't some way to render them comprehensible to people who have never thought they could be interested in science. It's not so much about what we know, as about how we know what we know. How do we know what is in the centre of the Earth, or what a black hole is, or where the continents were 600 million years ago? How did anyone ever figure these things out? On his travels through time and space, he encounters a splendid collection of astonishingly eccentric, competitive, obsessive and foolish scientists, like the painfully shy Henry Cavendish who worked out many conundrums like how much the Earth weighed, but never bothered to tell anybody about many of his findings. In the company of such extraordinary people, Bill Bryson takes us with him on the ultimate eye-opening journey, and reveals the world in a way most of us have never seen it before.
Tại Kho Sách, chúng tôi tạo ra một không gian dành riêng cho những đam mê đọc sách, từ những người đam mê văn học đến những người muốn khám phá thế giới qua trang sách.